Shoot 1UP Preview
February 18, 2010 by Keith Murray
Filed under Featured, News, Xbox Live Indie Games
Go on, admit it. Whenever you see a modern shooter, or “shmup” you nod and pretend to know what’s going on, fearful that you`ll be mocked for not understanding the complex mechanics of this most `niche` of gaming genres. Thankfully for those who don`t want to spend all their spare time learning intricate scoring mechanics, [...]
Arkedo Series – 03 Pixel Review
February 14, 2010 by Jamie Davies
Filed under Reviews, Xbox Live Indie Games
Pixel, the latest in the Akido games series of titles on Xbox Indie Games, shows that the company have no intention of slowing down on releases. And if the game is an example of the stuff they can churn out in such rapid succession then we’re happy for them to keep doing it.
Taking control of [...]
Groov Review
February 14, 2010 by Keith Murray
Filed under Reviews, Xbox Live Indie Games
Every now and then games, like any other art form, aspire to something greater and attempt to reach beyond their usual boundaries. Surely though, to apply a high brow concept within the Community Games section of the Xbox Marketplace (where at one point the highest selling title was `A Perfect Massage`) is a recipe for [...]
Arkedo Series – 01 Jump! Review
February 14, 2010 by Jamie Davies
Filed under Reviews, Xbox Live Indie Games
Produced by Arkedo Games, who also created the excellent and quirky DS shooter Big Bang Mini, Jump! is a deliberate throwback to the pixelated games of the 8-bit era. In fact throwback is probably a very poor choice of word, since every part of it feels more like a well thought out homage. From the [...]
Halfbrick Rocket Racing Review
February 14, 2010 by Andrew Graham
Filed under Reviews, Xbox Live Indie Games
Community Games have struggled to make their mark amongst the Xbox Live scene, possibly going some way to explaining the revamp via a name change to Indie Games. Since the re-naming, Australian developer Halfbrick have released three games onto the platform as part of their Halfbrick Fridays celebration. Their release Rocket Racing is a simple [...]
Charlie Murder coming to Indie Games
January 19, 2010 by Jamie Davies
Filed under News, Xbox Live Indie Games
From James Silva, the man who brought you The Dishwasher: Dead Samurai on XBLA and I MAED A GAM3 W1TH Z0MB1ES 1N IT!!! on Indie Games, comes his next off the wall project.
Charlie Murder looks to be a side scrolling beat’em up about a fictional band and you have to hand it to Silva, he’s [...]
Twin Blades: The Reaping Vanguard for Xbox Indie Games
December 19, 2009 by Steven Delaney
Filed under News, Xbox Live Indie Games
We always like to support Indie development here at Console Arcade just as much as the bigger titles. And once again another game with shining potential has hit our radar.
Twin Blades: The Reaping Vanguard is coming from French developers Press Start Studio and is an Xbox Live Indie Games conversion of their popular iPhone title [...]
Shoot 1UP – why have one ship, when you can have a load?
December 9, 2009 by Jamie Davies
Filed under News, Xbox Live Indie Games
Are you one of those people who spends time wondering just what is the point of all those extra lives if you can’t put them to good use? It’s something that forthcoming Xbox Indie game Shoot 1Up is going to address.
Coming to you from the same people behind Weapon of Choice (and the yet to [...]
Halfbrick Rocket Racing is Live!
September 3, 2009 by Steven Delaney
Filed under News, Xbox Live Indie Games
Halfbrick have today released their new game for Xbox Live Indie Games, Halfbrick Rocket Racing, at the cost of 240 Microsoft points. This is the third release from Halfbrick, following on from Halfbrick Echoes and Halfbrick Blast Off.
In case you don’t know about the company or their games, we recently had the chance to interview [...]
Xbox Indie Games pricing rejigged – dev’s caught by surprise
July 27, 2009 by Jamie Davies
Filed under News, Xbox Live Indie Games
At the end of last week, Microsoft made the announcement that they were going to be tinkering with the pricing structure of their Community Indie Games on Xbox Live. These changes mean that developers can now only charge a maximum of 400 Microsoft Points (£3.40/€4.60), with 200 MSP (£2.04/€2.40) and 80 MSP (£0.68/€0.96) pricing points [...]





