Character Select Network: Console Arcade’s Picks of November 2011

Character Select Network

November is fast coming to a close.

Which means, as well as all of us panicking about the big day on the 25th December (you have started shopping by now, right?) it is once again time to look at our pick of the content from the other sites in the Character Select Network.

Ready Up

Call of Duty: Modern Warfare 3 Review

Duncan Aird takes a look at this years iteration of the Modern Warfare cash cow…. er, I mean `series`.

Whether you want to admit it or not, Call of Duty is an unstoppable juggernaut in the first-person shooter market. Modern Warfare brought about a whole new experience, and Modern Warfare 2 capitalised and expanded that. Now Modern Warfare 3 is here to complete the trilogy into perfect harmony. The campaign is short, shorter than Metacritic’s patience with the game as a whole, but it completes the story arc of the whole Modern Warfare series, and does it brilliant justice with a few jaw-dropping moments sprinkled in which left me speechless.

 

Thumb Culture

Saints Row: The Third Review

Tony Hicks takes a look at Volitions latest in the rude, crude but stupidly fun gang banging series for PS3 and Xbox 360

Saints Row: The Third doesn’t take itself seriously, you can see that from the outset. Sure there may be a couple of issues with the game; you may feel like you’re on your own in Steelport at times and controls can feel a little out-of-place. However, the pros for this game far outweigh the cons. If you want a distraction from the more “serious” games that have been released this fall and want a whole lot of plain stupid fun, Saints Row: The Third will not disappoint.

 

Gamerdork

Uncharted 3: Drake’s Deception Review

Delb2k has a look at the latest release in the continuing saga of Nathan Drake.

Drake is still the hero everyone wants to be, still has the lines the player wishes he could say, and still acts out the action sequences everyone wants to play. The familiar cast returns, and new characters are effortlessly introduced in a way that makes them more interesting than the majority of avatars this year. The story may follow familiar beats, but is superb popcorn hokum that always entertains. The second is a better title, but as a sequel to one of the best games ever, Uncharted 3 manages to hold its head up high, and that is an achievement all in itself.

 

Cane & Rinse

Storytelling in Games

Off the back of the “Player vs. Character” panel which was held by BAFTA, Joshua Garrity looks at how games get it right (and wrong) when it comes to telling stories.

The world is often the greatest character and best storytelling tool within a game. Rapture, City 17, Aperture Science, the wasteland of Washington, etc, etc. Craft an interesting and unique world for the player to explore, and they will want to return to your game. Because, at the end of the day, the world is the one character the player is going to be interacting with the most.