Bionic Commando Rearmed Too Big?

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1Up reports that Capcom are slightly miffed with the size limit for XBLA games. Producer Ben Judd has said that because of the 150Mb cap on XBLA games, the 360 version of the will need to have lower textures than the PS3 / PC versions to compensate.

But it seems Microsoft disagree.

“That’s surprising to hear,” says John Schappert, Microsoft’s corporate VP of Xbox Live, Software, and Services, when we asked him about Capcom’s issues later in the day. “Last I checked it was Capcom that had an exception to our file size with Street Fighter II [Hyper Fighting]…. We raised our limit to 150 megs, which seems pretty darn great…. I don’t think it has limited our games in any way.

Regardless the game is looking like a great little remake of a classic game and Capcom have announced that they are aiming for a May/June release on all three formats.

While we wait here’s some new media.